Are You A Bad Raider?

Posted: January 7, 2008 by Kendricke in Everquest 2

While perusing the EQ2Players forums this morning, I came across this little gem of a “guide” written by Estean from the Butcherblock server, who tends to lead a lot of open or “pick-up” raids. Whether you play Everquest II or Warcraft, I advise you to read through this list (which I’ve recopied below the break). I’ll admit that I got a chuckle out of some of his descriptions of raiders to avoid:

The Early Bird – This is a person who leaves the raid early – They have no concept of time or how long a raid will take. Many times the early bird leaves when there are problems with a mob. A person who does this consistently is cancer to a PuG raid. Identify quickly and Chemo that cancer quick.

The Over Aggroer – MA’s mean nothing to this clown. The parse is everything. If they constantly grab agro from the tank, well the tank sucks according to them. They will not change their playing style and can often wipe the raid. Often these idiots will cast huge damage nukes/ca’s at the beginning of the fight with no regard for agro.

It made me think, though. Do I ever fit one of these problematic archetypes? Do any of my guildmates?

The PROBLEM Toons” (accordingly to Estean of Butcherblock)

* – The Early Bird – This is a person who leaves the raid early – They have no concept of time or how long a raid will take. Many times the early bird leaves when there are problems with a mob. A person who does this consistently is cancer to a PuG raid. Identify quickly and Chemo that cancer quick.

* – The Know-it-all – this person has played EQ since the dawn of time and knows best how to play his class, what group he should be in, and what strategies should be used, He frequently tells you about his uber skills and will annoy raid leaders until he is in a group set up he likes. The know-it-all is quick to point out any flaws in a strategy and often asks you to abandon a strategy after the first wipe for his superior one. This problem toon is easily identified and should not be invited back.

* – The Professional – I hate this one the most. This is a person that claims to be in a guild that clears the content daily and is going to do his guild’s strategy regardless of how you are running your raid. If you want it to be a ranged fight and his guild melee’s that certain mob – well why should he change what he always does just for you? What do you know? The professional does not grasp the concept that every raid mob has multiple strategies that work. It is his way or the highway. I suggest you show him the highway.

* – The Slummer – This is a subset of the Professional – Its when someone from one of the so called “uber” guild on your server decides it will be fun to “slum” with a PuG raid. These people are usually condescending, will turn into an early bird at the first sign of trouble, and if a contested pops when they are raiding with you? Forget about it.

* – The Whiner – This person will whine about anything, in vent or in raid chat. If you take too long on a pull you will hear about it. If the good loot isn’t dropping you will hear about it. If life isn’t perfect for the whiner then you are going to know about it. Whiners are tolerable to a certain degree but be careful they are really bad for raid morale.

* – The Loot Whore – Everyone knows who this one is. They will roll on everything they can get away with rolling on regardless of whether or not it is an upgrade. Make your loot rules known upfront and you will avoid a lot of problems with this troublemaker. Sometimes when a loot whore wins a fabled then finds out he can’t have another that raid he will quit the raid. Make sure this person is never ever invited back.

* – The Over Aggroer – MA’s mean nothing to this clown. The parse is everything. If they constantly grab agro from the tank, well the tank sucks according to them. They will not change their playing style and can often wipe the raid. Often these idiots will cast huge damage nukes/ca’s at the beginning of the fight with no regard for agro.

* – The Ghost – This is a person just along for the ride. They will auto follow a toon through the whole instance if they could get away with it and not do a thing. Many times the ghost will just auto attack the mob the whole fight or just send his pet in. They are usually identified by their horrible parsing and their delayed answers to any questions you ask them. Although this problem toon won’t jump out at you like some of the others will it is important to get rid of this one from your raids as well.

* – The /rage quitter – This hothead gets soooo angry at dying or other people in the raid that they have to /rage quit out. I guarantee anyone who has played eq for a prolonged period of time has seen this guy. Treat him just like the Early Bird.

* – The Porceline Figurine- This person is made of glass and dying is an unusually cruel thing to put their armor through. One death is a tragedy, two deaths is unthinkable and three deaths they must quit the game to stop the madness. These are easily identified and weeded out.

* – Mr/Mrs Linkdead – This person is apparently playing eq2 on the first dial up modem invented that is hooked up to a commodore 64 system. He/she will often run off like a crazy person into encounters because of the linkdeath. Be expected to wait on this person 5-6 times a raid.

* – The Sparrow Bladder – This person must use the restroom every 30 minutes or he/she will definitely pee their pants. And of course – the 5 gatorades they drank before the raid didn’t do it, they just have a small bladder!

* – The Emo – this person is from the suburbs, has never had anything go wrong in their life, and has a sense of entitlement. You are expected to cater to their every whim and if things go wrong, watch out! The emo is unpredictable and highly unstable. Hard to spot until things go wrong.

* – The Baby Mama – much like Mr/Mrs Linkdead be prepared to wait on this person a lot. I personally like baby mamas b/c they are dependable but be prepared to wait a lot on poopey diapers.

* – The /Teller – this person has no concept of when its ok to talk to a raid leader and when its not. Often asks the MT questions mid pull on a boss, or decides to chat with the raid leader in the middle of an intense fight. Asking a question in raid chat is not ok for this person, they must get an answer directly from the horse’s mouth and always at the wrong time.

* – The Lush – Some people actually play better drinking. I’ve seen it. But no matter who you are there is a point where your play becomes increasingly more erratic the more you drink The lush is wildly unpredictable, can turn into a /rage quitter at the drop of a hat, could wipe the raid easily. Well I don’t have to explain the logic of completely wasted people to you.

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Comments
  1. Illuminator says:

    These stereotypes never mattered when I played Diablo 2 night after night. The raid style of gaming is too rigid and requires too much strict discipline for the fun most people want when they come home from work.

  2. Kendricke says:

    Raiding is, admittedly, a niche game-within-a-game. Then again, so is tradeskilling. So is questing. So is Legends of Norrath.

    The point of the post (and I’m sure, of the guide itself) is that if you’re going to raid – if you’re going to participate in this niche gaming, then you need to understand the basics of the metagame. You need to figure out what works, what doesn’t, what your expectations should be, and what sort of actions are going to annoy those around you.

    Raiding is a team activity. Like Baseball, Cricket, Football, or Rugby, raiding has a set of rules and some traditions which go over and above anything you’d find written in a rulebook. Learning these expectations can not only help you to be a better raider, but to be a better player even outside of raiding.

    Let’s face it, a lot of the stereotypes from above can also be applied to small groups as well as larger raid groups. You think raids have the monopoly on “The Baby Mama” or “The Porceline Figurine”? Of course they don’t.

  3. Wilhelm2451 says:

    He forgot “The Psychic Leader” who assumes that everybody in their raid knows exactly what they are expected to do and when to do it, including people who have never been on a raid before.

    Of course, “The Psychic Leader” is often also “Old Yeller,” the person who uses voice chat to loudly berate anybody who makes any mistake during the raid.

  4. Xeavn says:

    That was a really good list. I am sure there are probably some more types that didn’t make the list. For me, I personally dislike the Ghost type. A lot of the other ones are worse, but far easier to identify, and thus remove from the raid, or group.

    In fact I was running in a Sebelis group and ran into a wizard who perfectly fit the description. For the first part, he was there, but wasn’t doing a whole lot, and then about 10 minutes in, he went /afk for coffee. 10 minutes later he finally shows back up for a minute or two, and then goes /afk to the bathroom for another 5 minutes. Before he got back, I complained to the group that he was never there, and we kicked him out, and kept going. When he did show back up, I got some very angry tells letting me know how he felt about the issue. I nearly put him on ignore, but the tells were too amusing, and I didn’t want to miss out.

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