The art of leadership is saying no, not yes. It is very easy to say yes.
I’ve lead my guild for over more than 8 years now. Through that time, over 3,000 players have called the Legion of the White Rose “home”.
That’s a lot of recruiting.
To be fair, I never realized how much time and effort recruiting can take when I founded my guild back in October of ’98. We were just 6 friends looking for a way to form up in the beta version of an early web based MMO called “Archmage: Reincarnation from the Hell” (now defunct).
We sat around my living room coming up with names and eventually landed on one that no one in the room outright hated. We threw down some quick guild rules, and damn near drew straws to determine who would be the leader. I honestly think I won out because I seemed to care more about it – everyone else just wanted to play and not worry about administration.
So, there we were, six players on a server of 8,000. We had a name. We had a rough idea of what our rules and organization were. So, now what?