Archive for June, 2007

Your Guild: High School All Over….

Posted: June 28, 2007 by Kendricke in Guilds

Divide and rule, a sound motto. Unite and lead, a better one.  -Johann Wolfgang von Goethe   If you’ve been a member of a guild for any significant amount of time, you’ve come across the dreaded “clique”.  Maybe a few members joined your guild at the same time.  Perhaps you have a group of real-world [...]

The art of leadership is saying no, not yes. It is very easy to say yes. -Tony Blair   I’ve lead my guild for over more than 8 years now.  Through that time, over 3,000 players have called the Legion of the White Rose “home”.  That’s a lot of recruiting.  To be fair, I never [...]

Well, Blow Me Down!

Posted: June 26, 2007 by Kendricke in SOE, The Gaming Industry

This little news flash courtesty of Scott Jennings over at Broken Toys: SOE has signed on to publish Pirates of the Burning Seas.  YARRR! The quick summary points: It’s SOE Platform Publishing Flying Labs retains all rights to the title, the game, design, community, server ops, customer support. SOE only handles distribution channels, billing, launcher, and [...]

Mano e Mano

Posted: June 26, 2007 by Kendricke in Everquest 2

I thoroughly disapprove of duels. If a man should challenge me, I would take him kindly and forgivingly by the hand and lead him to a quiet place and kill him. -Mark Twain I typically try not to get too involved in PVP discussions, because I don’t play much PVP in MMO’s these days.  I’ve got a [...]

38 Meets with Microsoft?

Posted: June 25, 2007 by Kendricke in 38 Studios, The Gaming Industry

Per Curt Schilling at 38 Pitches: Had a great meeting with Microsoft this morning as well. 38 Studios is rapidly picking up steam and things are moving much faster on some fronts than we ever anticipated. Stay tuned for news there as well. At this point, there’s no confirmation on what the meeting was about, [...]

All News is Local

Posted: June 25, 2007 by Kendricke in General Game Concepts

We are advertis’d by our loving friends. -William Shakespeare I’m a major proponent of social networking services online.  However, we’ve come to think of these networks as global, when in fact many connections are still quite local.  And just as all news is local, so too are MMO’s.  Strip out all the grand features and [...]

This is….SPARTERRRRRRRRR!

Posted: June 24, 2007 by Kendricke in The Gaming Industry

People are willing to trade money for something that they can touch, not ones and zereos. -John Gruber, SXSW 2006   What is Sparter?  Why are there implications for it to have a significant impact on the MMO RMT market? Here’s the 1up article you need to read:  What is Sparter and Why It Matters for MMOs. [...]

Time…is not on my side.

Posted: June 22, 2007 by Kendricke in Everquest 2, General Game Concepts

There is never enough time, unless you’re serving it. -Malcolm Forbes   I love to raid.  I really do. Just as I prefer a good group to soloing, I much prefer several good groups to just one, all united in a single goal, marching together toward the same horizon. A lot of players don’t necessarily [...]

Presto: Sheesh Eric, enough with the spit and polish, huh? Eric: You can never have too much polish, Presto. [mumbling to himself] Eric: Cause I ran outta spit an hour ago. -”Dungeons and Dragons”, CBS 1983  Magic.  Magicks. Power.  Wizardry.  Conjuration.  Legedermain.  Enchantment.  Thamaturgy.  Alchemy.  Witchcraft.  Wonder.  Spellcasting.  There’s a lot of words that come [...]

I Think I’m Alone Now

Posted: June 20, 2007 by Kendricke in General Game Concepts

The Internet is like alcohol in some sense. It accentuates what you would do anyway. If you want to be a loner, you can be more alone. If you want to connect, it makes it easier to connect. -Esther Dyson, Interview in Time Magazine, October 2005  I grew up teaching friends how to play multiplayer [...]