I’ve been involved in some pretty good discussions over the past few weeks with gamers from all over the MMO-sphere, and with certain high profile players within Everquest 2. These discussions have almost invariably started to revolve around guilds (or clans, corps, cabals, etc.). I love talking about guilds, as should be obvious to anyone [...]
Archive for May, 2007
Are Guilds Still Important?
Posted: May 31, 2007 by Kendricke in Everquest 2, General Game Concepts, GuildsMeet Kendricke – and call him names!
Posted: May 29, 2007 by Kendricke in General Game Concepts, Out of Character, The Gaming IndustryWell, it seems that we’re going to hold a little Minnesota shindig for MMO developers of both the professional and armchair varieties. As I fall firmly in the latter category, I’ll be there doing what I do best: speaking loudly and often. In all honesty, it looks like a good crew so far. The always [...]
I don’t speak enough about my guild on here, which is a shame. I’m damned proud of my guildmates, and they put in some serious work to do what we do. For those of you with no clue what I’m talking about, I lead the Legion of the White Rose guild, currently on Guk server [...]
NOTE: Well, seems I missed out that Kelethin did get new 5 room housing with Update 35 (thanks for the comments, everyone – keep it coming). I’ve edited the article to take this into account. It’s apparantly similar in pricing to Kelethin. Though this does mitigate part of my point regarding balacing good vs. evil, it [...]
Earlier this week, I spoke on some of the basic complaints that players seem to consistently share regarding income in MMO’s. I concentrated mostly on the issue from the perspective of someone responding to complaints, pointing out how many of the complaints aren’t as valid as they might appear to be. Now, I’d like to [...]
On the official forums, SOE’s new crafting system developer, Emily “Domino” Taylor has directed the attention of tradeskillers everywhere to the subject of quality. This isn’t the generic “quality” that all MMO developers discuss when talking about polish or software lifecycles. No, this particular use of the term is quite specific: Emily wants to talk [...]
We’ve all got friends like this. You know the ones. The players who – intelligent though they may be – start complaining in that they are broke, that they don’t have enough coin to mend, or that they haven’t had the time to (*shudder*) …”farm cash”. Gaining coin is ridiculously easy in most online games. [...]
Why the Hate?
Posted: May 21, 2007 by Kendricke in Everquest 2, General Game Concepts, Sigil, The Gaming IndustryThere’s been a lot of drama lately for online gaming. One could think there’s nearly a popcorn shortage, what from all the gamers out there trying to keep up with the constant soap operas wheeling around and around. There’s a lot of words that could be used to describe some of the commentary that is [...]
I’ve been thinking more and more lately about “platspam” – you know, the lovely little messages you tend to get while you’re just trying to enjoy a night in the Shattered Lands. It goes something like this: Kendricke says to guild: “Forming up a quick excursion into Unrest. We have a fighter and healer already, so [...]
Imagine for a moment that you’re a brand new Everquest 2 player. You’ve just finished installing Echoes of Faydwer, entering your account information, inputting all the CD-keys for various expansions, creating your first character, and now you’re looking to choose a server. Which one do you choose? Every server says “LOAD: Medium”. Great…that’s no help. [...]